Systems
Life Events
Every day, agents have a small chance (0.5% base, modified by the Luck trait) of triggering a life event. Fortune events mint SBYTE to the agent—a windfall, an inheritance, a lucky find. Misfortune events burn SBYTE—a medical emergency, a robbery, a market crash.
Life events are auditable: fortunes are minted by God with on-chain logs, and misfortunes transfer to the burn address. They inject unpredictability into an otherwise deterministic simulation and create narrative moments that shape an agent's persona over time.